Re: objsave in position

From: Alex (3raf7@qlink.queensu.ca)
Date: 12/03/95


> i can only think the code saves the anti rent item as normal, and when 
> the person comes back in, that item doesn't exist in there inventory. 
> therefore it can't put it in the right position and the mud crashes. 
> 
If this is really the case, then you could create a 'null object', ie an
obj #1 or something that is just a useless pile of 'garbage' with a timer
of 1 or something... then whenever the mud finds an illegal object (or 
lack thereof), it'd substitute the null object for it. (=

--  Alex
"Spoon!" -- The Tick



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