Ok, here's something interesting i just ran across.. Our circle mud sometimes crashes for no apparent reason... when i go and check the core, it gives me a file and line, etc. Well i go look at the code, and see nothing wrong with it, so i reboot and try the same command, and guess what, it works without crashing. No matter what i do, i can't recreate the conditions of the crash.. for example it crashes when an immort types go <wrong mob name>, but when the mud reboots and we try it again, it works... I know this sounds far fetched, but we run off a pentium 60 at the moment, could this be caused by a faulty intel chip? or do you have another solution? Steve
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