ð thus on Tue, 12 Dec 1995 00:42:46 -0600 (CST), Michael virtually scripted... > On Mon, 11 Dec 1995, Chris Crooker wrote: >> I was just wondering if my theory here works. After the place >> where height is determined in db.c for new characters, i added a >> switch(GET_RACE(ch)) because i added races and i want the heights to >> differ. Can i just use: >> ,---- | switch (GET_RACE(ch)) { | case RACE_HUMAN; | break; | case RACE_BLAH; | ch->player.height *= .75; | break; | etc.. `---- >> This is just an example but will the multiplying by decimal work or am i >> doing this wrong? Michael> I don't know if this works, but even if it does it's not the best Michael> way. Try something like it does work with GCC, since it's smart enough to implicitly typecast. Michael> ch->player.height = ch->player.height * 3 / 4; this might save the work of typecasting, but it varies based upon the platform and compiler. Michael> for faster code and code that is sure to work (fastest would be to Michael> use a bit shift after the multiply). By the way, don't mess with Michael> the order of operations by adding ()'s. To work right this has to Michael> perform the *3 before the /4. yes, this would seem to be the most portible. d. -- ``if you're so perfect, try walking on water some time.'' - another anonymous quote
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