> > We use 24MB at boot on a machoine with 48MB of ram. Hmmm... > > > I am curious how 24MB is used? I am not saying I dont believe you, I am > just curious. > We use 24 at boot, right now... PID USER PRI NI SIZE RES SHRD STAT %CPU %MEM TIME COMMAND3 29973 sojourn 29 0 30494 28828 3876 R 67.1 60.4 38:16 dms 99993 30103 mielikki 7 0 93 316 344 R 1.7 0.6 0:00 top3 > How large are your area/zone files? > I don't have access to areas but maybe this will help. Current time is: Mon Dec 18 22:25:32 1995 (EDT) Time elapsed, since boot-up: 1H 15M 34S Total number of zones in world: 103 Total number of rooms in world: 18250 Total number of different mobiles: 2498 Total number of living mobiles: 10288 Total number of different objects: 3494 Total number of existing objects: 21476 Total number of shops: 234 Total number of quests: 154 Total allocated events: 19242 Total number of pending events: 12897 Number of active sockets: 245 (245) Max sockets used this boot: 245 Maximum allowable sockets: 246 About 2000 of the rooms are ocean, however. We just reinstalled the OS on the mud machine and haven't recompiled for more sockets yet is why it only shows 246 max sockets. We should be back up to 512 sometime tomorrow :). Basically right now players are getting game full message a lot and until we get sockets back up to 512 it's going to be ugly. > How large is the executable? > Right at 4MB and we've done a lot of streamlining. > Also, how much memory does Sojourn use when there are the normal @200 > players connected? > After we've been running for awhile (12+hrs), we run at around 36MB. Mielikki @ SojournMUD (menzo.sojourn.com 9999)
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