On Fri, 5 Jan 1996, Carl Tashian wrote: > has anyone implemented code in circle to keep up with the endian-ness of the > machine it's running on? It'd be neat, for example, to have a binary > playerfile automatically convert itself when it goes between big- and > little-endian machines.. :) Just use the host-to-net and net-to-host functions. Convert them to net format to save, convert to host format after loading. - Mark markd@eskimo.com
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