At 10:42 PM 2/12/96 +1130, you wrote: >I am workiung on making my mud multi city. First of all does Circlemud >have built in usage of hometowns and citizenship >second of all has anyone wrote a special procedure for a room or mob that >allows players(after they die or when they come into the game in my case) >say or do somthing and be put in the city of there choice. Ie i might >have a room where you can type > >Pray <city name> and be put in the starting point of that city >then i would set that to the mortal start room and have it be unconnected >to the world. Any ideas? > > > I made a VERY small mod for multiple hometowns.... mortal_start_room defined in config.c I made an array, indicating startrooms for each town, referenced by r_mortal_start_room[GET_HOME()]... it's a very simple patch that I could post if necessary, I changed I think 6 lines of code, and added 4 lines... just be sure to compensate for it in spell_recall, and where r_mortal_start_room is resolved in db.c Brazil - IMP of AddictMUD 199.201.186.114 4000 tolkien.realms.org 4000
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