Hi! Thanks for reading. I know the title isn't very descriptive of my problem but i couldn't find a better one. I'm currently working on a MUD (surprise!) and all was working well. Suddenly, the game started to crash like hell. Well, nothing new about that, you say. The problem is that it crashes inside malloc. The crash is sometimes with BUS error, others with SEGFAULT. And the worst is that it is more or less random. Sometimes it doesn't crash, other times, it crashes. I can't find anything wrong with the code. I forgot to mention that when malloc crashes it has been called from either fprintf ou realloc, or things of the sort. I've even tried changing machine, from a DGUX to a SUN OS, and it still crashes, only more rarely. As anyone ever experienced this, and if so how did you solve it? I could really use some help. ---------------------------------------------------------------------------- Luis Carvalho si12632@ci.uminho.pt Lousy .sig developed by Me. Contributions accepted. :)
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