Heres the deal. I want to split the coins on my mud into 3 types Gold Silver Copper. If a player has 485 coins he should have 4 gold 8 silve r5 coper We figured out that these all assume you drop the decimile coins/100 = gold (coins - gold*100)/10 = silver (coins - (gold*100+silver*10)= copper (we think our math is right here. If not yell at us) Anyway what i dont quite see is how exactly i impament it into the mud so any time a PLAYER sees refrece to money they see gold silver copper while the game still maitains one coin system. Any help would be helpful. Thanks Ben
This archive was generated by hypermail 2b30 : 12/07/00 PST