> In Interpreter.c (line 1540 about): load_room is assigned to r_immortal_start_ > room, r_mort_start_room depending on the level of the player. > > Then a few lines later, when it actually runs the routine to put the > ccharacter into that room, I have problems if I changed it from the above. > > Why can't I assign load_room = (room #) (i.e. load_room = 4106)? Because, as the name of the var says, r_immortal_start_room is REAL immortal start room.. You can't assign a vnum to load_room varaible. Look in the check_start_rooms function in db.c... At the minimum, you have to do load_room=real_room(4106) Brian Pape bpape@ezl.com
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