At 12:14 PM 2/18/96 -0800, you wrote: > >On Sun, 18 Feb 1996, Sean P. Mountcastle wrote: > >> >> In the newest beta of circlemud, in constant.c the table of >> backstab multipliers has [36] as it's array size, but the comment says >> its based on level. If it's based on dex, thats fine, the comment just >> needs to be changed, if its based on level, then shouldn't 36 be changed >> to LVL_IMPL+1? > > If it's changed to LVL_IMPL+1, it's too easy for someone to forget to >add fields to the array when he adds more wizard levels. The array will >increase in size, but not have fields defined for the top slot(s). As it >is, in my version (bpl8), the array is defined to 38, so only if I have >more than 8 (!) wizard levels do I have to worry about it. Is there no way to get the compiler to give a warning if an array doesn't have enough elements? I know it does if there's too much... Brazil - IMP of AddictMUD 199.201.186.114 4000 tolkien.realms.org 4000
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