On Fri, 23 Feb 1996, MUD wrote: > Hey. > > This is perhaps not what you would like to hear but I do not advise > you to make warriors with heavy weapons be able to slash twice in > a round. This feature unbalances the game I fear. If you have ever > been to MUME for example you'd know that one can only pierce twice in > a round if he has practiced a skill named attack and carries a light > weapon. > For at least to me it makes some sense. > > regards, > margus > Well, I HAVE to give my two dimes on this too ,-) If you read the AD&D payers handbook you'll see that warriors are 'bound' to get more attacks 2/3 per round arround level 10-15 or so, and 2 arround their high levels .. So according to that it shoudl be supported. Losts of muds have extra attacks, and it allso adds to the differences of the classes... I mean what's a warrior worth if he's only able to hit once in a round... ? Multiple attacks won't unstabilize the mud a lot as long as you only limit it to double (and mayb tripple) attacks.. Well, those were the two dimes :) d. -- *************************************************************************** * * Visit my homepage: * * Rasmus Rønlev DOEK'94 * http://www.econ.cbs.dk/people/raro94ab * * Student instructor * Visit my Multi User Dungeon (MUD): * * * ns3.ptd.net 5000 or 198.80.46.3 5000 * *************************************************************************** * * * Student, B.Sc in Computer Science and Business Administration * * * ***************************************************************************
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