Are there any arrays that I have to increase or anything to add new player conditions......I was looking throught the diff files, and I couldn't find where it defined how many conditions there could be, so I am at a loss.........in structs.h it defines DRUNK, FULL, and THIRST, and I wanted to add some funking stuff to my mud like VAMPIRE or something like that........Is there anything at all I should know before adding new conditions? -Justin Chapweske "Being rich is usually better than being stupid." chapwesk@plains.nodak.edu chapwesk@blackbody.cs.ndsu.nodak.edu chapwesk@cx03.sod.cc.ndsu.nodak.edu orasis@205.198.0.31-35 orasis@bog.nodak.edu orasis@ziggy.rrnet.com (rrnet.com 4800) Justin Chapweske@Fargo.nd.us.earth.milkyway http://blackbody.cs.ndsu.nodak.edu/~chapwesk/
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