On Tue, 26 Mar 1996, Jurko Gospodnetic wrote: > I want to add a better color system to my mud ... namely each player will be > able to set his own colors for different types of text (status bar, title bar > in vt100 display, object display, charactr list, attacks in fight depending > on whether a char is in your group or not or is you yourself... etc...) so I'd > appriciate it if someone could mail a list of ansi color codes. > > Btw, list in circle mud file screen.h is not what I need... I need the list > of color codes and if possible a simple example of how to use them to set > text background and foreground color. > > When I finish this code I'd be glad to mail it to anyone who needs it... > > Jurko (jgospod@public.srce.hr) > Download a copy of the list archives from Cambot. I believe it is the one that ends around 3/30/95. Message #568 contains complete 'on-the-fly' ansi color. The code will require slight modifications to prevent bleedthrough, and to turn flash off, but otherwise it works very well.
This archive was generated by hypermail 2b30 : 12/07/00 PST