Re: loadroom (pl8)

BryanRoach@aol.com
Date: 03/26/96


In a message dated 96-03-26 02:57:07 EST, you write:

>Hi !
>
>> I know there was some discussion about misuse, and misunderstanding
>> of loadrooms fro pl8.0.  What do I have to do in order to make players
>start
>> the game in the Inn that they rented?
>
>Well, circle should already do that, but the loadroom stuff from pl8 (and
2.2
>for that matter) is a bit fishy...
>It was changed in pl9 though, and works fine now (as far as I know).
>
>Bye !
>  Alex.


As of 3.0bpl9 loadrooms still do not work correctly... sort of. Using the wiz
command to manually set a players loadroom and flag does work. Having the mud
automatically save the player in his house/inn/where he quit does not work...
but it *is* much easier to correct than in earlier versions. 

Feel free to e-mail me at brian@tardis-house.com (I'm at work now, the AOL
gig) if you would like an exact fix for the problem, it's only a few lines of
code here and there. 

- Brian



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