In a message dated 96-03-26 02:57:07 EST, you write: >Hi ! > >> I know there was some discussion about misuse, and misunderstanding >> of loadrooms fro pl8.0. What do I have to do in order to make players >start >> the game in the Inn that they rented? > >Well, circle should already do that, but the loadroom stuff from pl8 (and 2.2 >for that matter) is a bit fishy... >It was changed in pl9 though, and works fine now (as far as I know). > >Bye ! > Alex. As of 3.0bpl9 loadrooms still do not work correctly... sort of. Using the wiz command to manually set a players loadroom and flag does work. Having the mud automatically save the player in his house/inn/where he quit does not work... but it *is* much easier to correct than in earlier versions. Feel free to e-mail me at brian@tardis-house.com (I'm at work now, the AOL gig) if you would like an exact fix for the problem, it's only a few lines of code here and there. - Brian
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