I can't believe it actually worked - but I was successful in porting CircleMUD pl10 to Windows 95 using Microsoft Visual C++ v4.0. So, I will probably apply the patches so that the next release of Circle (pl11) will be able to compile under Windows 95 and NT! It's probably not a good idea to try it under Windows 3.11 because I'm using some of the Win32 API, and also you need long filenames in order to be able to uncompress all the archives on the drive. (I'm considering renaming all of Circle's files to fit the 8.3 standard but don't really like the idea.) If you have a minute, try logging into my Windows 95 machine and see if you can crash the MUD. :-) (If you do, tell me how you did...) The address is: 128.220.39.201 4000 It's a Pentium 120 with 32 megs of memory running Windows 95. -Jeremy
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