On Sun, 7 Apr 1996, Greg Hebert wrote: > Hi, I was wondering how to handle the extra bitvectors for an object if I > want to add a lot of classes. > > Does it matter how high the bitvector number goes? Also, if I have more > than 26 classes I will run out of bitvector letters (a-z). What the > correct way to handle this? I'm using pl10. After z you would use caps, starting with A, B, C, etc. Keep in mind that you can only have 32 flags. Once you've got 32, you'll have to add another long bitvector or do some fancy bit handling. Sam
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