> > In that case, if you have a room with vnum 80,000, you'd have at least > 80,000 entries in your world_index... Processor time is a lot cheaper > than swapping memory. > Unles you changed the data type from int to long int, you can only have 32768 rooms. And when you have 48mb of ram solely dedicated to the mud, 32768 * size_of(struct world_index_data); is not a lot.
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