On Mon, 15 Apr 1996, Pedro Saputo wrote: > What should i do if i want to implement new levels? > I found the place where are defined it and the names does i just need to add in the names and xpoints and then what would should happen whit the implementors does the continue being immortals? > I recently made my MUD have 60 levels. I hade to wipe the playerfile afterwards, but I think that you can add code in to auto-imp your player. You have to edit in class.c and structs.h, and maybe constants.c but I can't remeber. +------------------+-------------------------------+ | ,.. | Steve Conley | | ("\|||/") +-------------------------------+ | //6_6\\ | root@pridelands.rh.ncsu.edu | | ./(_Y_)\` | tanabi@pridelands.rh.ncsu.edu | | '//`-'\\` | tanabi@nando.net | | //|||||\\ | sdconley@eos.ncsu.edu | | ** |,`````,| +-------------------------------+ | ** _||` '||_ | Lord Xan the Implementor of | | \/_||, ,||_\ | VirtualWorldsMUD: | | (!(!!)---(!!)!) | pridelands.rh.ncsu.edu 8000 | +------------------+-------------------------------+
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