Hmm... I just tried to add abbreviations to my mud by replacing isname with is_abbrev in handler.c in several functions. The abbreviations work fine, but i noticed on mobs and objects with a namelist, you can only use the first name on the namelist... Any way around this? Also I was thinking of changing player classes to a bitvector to handle multiclass... Would that be a good way of going about it, or should I try something else? Thanks for your time.. Pegasus
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