The award for coolest bug report so far goes to Brad Johnson, for spotting this amusing little number: If you medit 1 (Good ole Puff herself), when you next reboot, the player with ID 1, i.e. the IMPL will have thier entry in the playerfile replaced by Puff's strings and hence will be unable to login. After I had finished laughing about this, I got my act together and fixed the bug: In medit.c, medit_save_internally() change: if(GET_MOB_RNUM(live_mob) == mob_num) to if(IS_MOB(live_mob) && (GET_MOB_RNUM(live_mob) == mob_num)) Cheers, Rv.
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