> >Thu Apr 18 11:42:44 :: Myrddin [netcom17.netcom.com] has connected. > >Thu Apr 18 11:43:05 :: Myrddin retrieving crash-saved items and entering game. > >Thu Apr 18 11:43:17 :: SYSERR: Illegal value(s) passed to char_to_room > >Thu Apr 18 11:43:17 :: SYSERR: no valid target to act()! > >Thu Apr 18 11:43:48 :: EOF on socket read (connection broken by peer) > >Thu Apr 18 11:43:48 :: Closing link to: Myrddin. > >Thu Apr 18 11:43:55 :: SYSERR: no valid target to act()! > >Thu Apr 18 11:43:56 :: SYSERR: NULL or NOWHERE in handler.c, char_from_room > > Ehm, at what room is Myrddin's loadroom set ? You think it takes 8 seconds for the mud to delete Myrddin's char struct? Talk about lag! Corey, I suggest go to char_from_room and add the name of the char in the log. That way you can see what/who it was.... Gekke Eekhoorn of BUG.
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