Well, I am in the middle of creating a HUGE zone which is about 2600 rooms, give or take, and I had to split it up in 100 room blocks, so I guess you are stuck doing the same thing. On Sat, 27 Apr 1996, Kent Slater wrote: > I have noticed that some of the world files in Circle 3.0 Patch 11 are greater > than 100 rooms. Such as, the room numbers go from 2500 to 2678 in ONE .wld > file. I am adopting those files to Amiga Circle 2.2 and would like to know if > having world files longer than 100 rooms is supported in Circle 2.2. (I am > converting all the room_flags from letters to numbers) If it is not, then I > will just have to split all the files into seperate numbers. > > kent@mindgames.com > --------------------------------------- from: John C. A. Bambenek & | Christina M. Drummond | bambenek@alecto.physics.uiuc.edu | http://www.physics.uiuc.edu/~bambenek | ---------------------------------------
This archive was generated by hypermail 2b30 : 12/18/00 PST