This was my problem. Spec(obj) { if_cmd(this_cmd) //do the processing return 1; } See the problem? The problem is that weather or not you used this_cmd, then it still overrides the normal command interpreter processing. so, you get the effect, that when you goto that room, if return is 1, then whatever command you type in is just lost after the spec function, if you set the return to 0 (so it works) everything you type in gets an error *shrug* live and learn, but the best part is, I know it inside and out now! Bill
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