Re: OLC

From: Kevin Hoogheem (khooghee@marys.smumn.edu)
Date: 05/01/96


First you might want to change OLC.h to look like this:
/*. CONFIG DEFINES - these should be in structs.h, but here is =
easyer.*/

#define NUM_ROOM_FLAGS 		21
#define NUM_ROOM_SECTORS	10

#define NUM_MOB_FLAGS		20
#define NUM_AFF_FLAGS		22
#define NUM_ATTACK_TYPES	15

#define NUM_ITEM_TYPES		24
#define NUM_ITEM_FLAGS		17
#define NUM_ITEM_WEARS 		NUM_WEARS
#define NUM_APPLIES		25
#define NUM_LIQ_TYPES 		16
#define NUM_POSITIONS		15
#define NUM_SPELLS		MAX_SPELLS

#define NUM_GENDERS		3
#define NUM_SHOP_FLAGS 		2
#define NUM_TRADERS 		7

But basicly go count your Room flags and make sure they are the
number in olc.h or something so olc knows how many to look up for =
you.

The thing I would suggest is to have a dummy room flag and in the =
others
as well called ROOM_XXXXX so that Oasis could then just display
untill it comes across this flag so it knows when to stop instead =
of having
to look until a number which people forget to change and then =
bitch
up a storm til they can figure it back out again ;)-



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