RE: OasisOLC. . .crash and burn

From: moron (moron@IslandNet.com)
Date: 05/02/96


To: circle@pvv.unit.no
Subject: RE: OasisOLC. . .crash and burn

I'm running version 1.0 of the OasisOLC code with CircleMUD 3.0pl10 on a
Sparc 2 running SunOS 4.1.3.  When I first installed the patch everything
seemed fine, I created a bunch of rooms and had no problems.  I recruited
a second builder and gave them permission for zon 40.  Since then, the mud
has trashed her player file and crashes shortly after attempting any
online room creation.  The only changes to the mud are a tiny bit of code
to equip newbies and the removal of all standard areas above zon 40.  Any
suggestions?  Has anyone had better luck with Obuild on SunOS 4.1.3?  That
refused to compile on this machine but I haven't had much of a chance yet
to investigate why.

So, any suggestions for how to get a stable OLC happening (Obuild or Oasis
or ???) would be greatly appreciated.

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