On Sun, 5 May 1996, Greg Breault wrote: > I have set the titles so they can only be set by gods. But everytime someone > levels I KNOW the title is going to change so I am going to try and avoid > the confusion and ask if there is a way to make it so if a players title is > changed (altered) then it wont change everytime this person levels...so if a > newbie comes in his title WILL change, untill a god messes with it and then > it will stay the same. Piece of Butter Cookie. add this in limits.c, function set_title: void set_title(struct char_data * ch, char *title) { if (title == NULL) { if (PLR_FLAGGED(ch, PLR_NOTITLE)) return; title = READ_TITLE(ch); } If the title is 0, it means the char leveled. If it is set notitle, then it shouldn't change. Gekke Eekhoorn of BUG. PS: Jeremy, this is a bug report :)
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