> Another problem of my mine is to code a combo skill, and a second/third/fourth attack, what allow the warrior to hit/slash/crush.. more that once per round. > In fact my my C coding has an AFF_BLIND flag =o) so I can't really see where to make a loop for the combo skill. > the second/third attack is gonna be activate by the flags AFF_SECOND... that will be set just when the warrior is learned. Try looking in the perform_violence() function at the bottem of fight.c. You could do a skill check for multiple attacks, and then just call hit() for as many attacks as you want. -Stillwater
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