Re: Corpse looting

From: Thomas Pedersen (classic@cloud9.net)
Date: 05/09/96


On Thu, 9 May 1996, DEMETRIUS DE VASCONCELOS SANTOS wrote:

> 
>     My MUD is going to be up soon (about 2 or 3 months by now), and 
> what we have done about this is:
> 
>     1st) Add to the list of alias of the object "corpse" the name of 
> the dead player. This way u can verify if it is a player corpse or not
> just comparing the string "corpse" to alias list, and avoid other to 
> loot the corpse unless the not-anymore-dead one.
> 
>     2nd) To avoid situations of a low-levelled player go to a really-
> really-high-level zone and no one seems capable to go there, my crew 
> made a command called TRUST. What TRUST does is to allow others to 
> loot the corpse of whom TRUSTed them. In fact it's a toggle: to TRUST 
> somebody both TRUSTer and TRUSTed must be in the same room and type:
> 
> >TRUST TRUSTed
> 
> And to stop TRUSTing somebody the TRUSTer just type anywhere:
> 
> >TRUST TRUSTed
>     
>     And TRUSTed looses the right to loot the TRUSTer corpse. But 
> attention to this: THIS WAS ONE OF THE WORST THING TO BE IMPLEMENTED 
> AND DO NOT TRY TO IMPLEMENT THIS UNLESS YOU ARE A REALLY C MASTER! We 
> had implemented a lot of stuff (size for the weapons - so short guys 
> just can't wield some weapons or the weapon become two-handed, races, 
> smart mobs - this one rocks, joinable objects) and you can be sure 
> that it's not as simple as it seems to br... Anyway, if you wanna try, 
> go on. But my crew and I just can't release code until our MUD is up 
> and running. Sorry...
> 
>     aKUMA! (MystaraMUD under construction...)
> 
> 
> > I was testing a pk room flag and noticed, anyone can loot anyone 
> > else's corpse. What I need is something that will pervent people from 
> > looting other players corpses. Any thoughts?
> > 
> 

Pretty unrealistic to prevent someone to loot some other corpse IMHO.


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