On Fri, 10 May 1996 philipe@basix.com wrote: > > P.S. Does anyone know how objects could be made damageable? I'm > thinking I could make them mobs and supress their combat messages, but > I'm not too sure about that one... > > Look at silly's code .. its all implemented for causing item damage, down to saving throws fer different types of damage vs diff types of items. .. ftpable at: ftp.cis.ufl.edu /pub/SillyMUD I believe. If you were to cut and paste the WHOLE thing .. it would take some work.. but i think you can just clip what you want and it shouldn't be that hard. Michael Scott aka Manx! FLAMES == scottm@workcomm.net
This archive was generated by hypermail 2b30 : 12/18/00 PST