On Fri, 10 May 1996 philipe@basix.com wrote:
>
> P.S. Does anyone know how objects could be made damageable? I'm
> thinking I could make them mobs and supress their combat messages, but
> I'm not too sure about that one...
>
>
Look at silly's code .. its all implemented for causing item
damage, down to saving throws fer different types of damage vs diff
types of items. .. ftpable at: ftp.cis.ufl.edu /pub/SillyMUD
I believe. If you were to cut and paste the WHOLE thing .. it would
take some work.. but i think you can just clip what you want and it
shouldn't be that hard.
Michael Scott aka Manx!
FLAMES == scottm@workcomm.net
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