Once again, Hi, In an effort to get away from all experience gained from merely the hack n' slash, I am thinking about designing a number of items that would, upon finding them and completing a series of steps, also give experience. The items themselves would be reward for the effort of finding them. The problem is that after an item is found, I would like to regenerate some information about the item and also the location where it was found. I would like to do this instantly upon finding the item, and keep the infomation just generated to remain until the next set of circumstances are met. Specifically, I would like to change item descriptions, and randomly generate a room location. Is there a resource I could look at to get some information on this, or does anyone have any tips on how this could be accomplished? Thanks much, MMM mcarthey@execpc.com
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