I was running two copies of my mud one day out of two different ports but the same library files. Well, normally the second one is only used by me to test for new code, but for the fun of it I made a new character there, and saved him. Then I made a character with the same name on the first port. Well, now I have _2_ people with the same ID, name, host, etc (except player attribs like str). Another case: I also ended up with a person who deleted, I undeleted them and then they logged into the other port or something akin to that. The base result is I now have a character with no name and ID 3... (and be careful about getting your mail on both ports too!) -George Of the developmental Dragon'Spire MUD...
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