I tried to use the autoeq patch that was in the incoming directory on cambot.res.jhu.edu and this is what I got... >Hmm... Looks like a new-style context diff to me... >The text leading up to this was: >-------------------------- >|diff -tc structs.h.orig structs.h >|*** structs.h.orig Sat Apr 13 05:39:22 1996 >|--- structs.h Fri May 10 21:35:47 1996 >-------------------------- >Patching file structs.h using Plan A... >Hunk #1 failed at 524. >1 out of 1 hunks failed--saving rejects to structs.h.rej >Hmm... The next patch looks like a new-style context diff to me... >The text leading up to this was: >-------------------------- >|diff -tc interpreter.c.orig interpreter.c >|*** interpreter.c.orig Sat Apr 13 05:39:21 1996 >|--- interpreter.c Thu May 16 19:12:30 1996 >-------------------------- >Patching file interpreter.c using Plan A... >Hunk #1 failed at 1525. >1 out of 1 hunks failed--saving rejects to interpreter.c.rej >Hmm... The next patch looks like a new-style context diff to me... >The text leading up to this was: >-------------------------- >|diff -tc objsave.c.orig objsave.c >|*** objsave.c.orig Sat Apr 13 05:39:21 1996 >|--- objsave.c Sat May 11 03:48:57 1996 >-------------------------- >Patching file objsave.c using Plan A... >Hunk #1 succeeded at 8. >Hunk #2 succeeded at 36. >Hunk #3 succeeded at 68. >Hunk #4 succeeded at 105. >Hunk #5 failed at 279. >Hunk #6 succeeded at 302 with fuzz 1. >Hunk #7 succeeded at 413. >Hunk #8 succeeded at 475. >Hunk #9 succeeded at 486. >Hunk #10 succeeded at 601. >Hunk #11 succeeded at 667. >Hunk #12 failed at 731. >Hunk #13 succeeded at 756. >Hunk #14 failed at 767. >Hunk #15 succeeded at 815. >Hunk #16 succeeded at 850. >Hunk #17 succeeded at 863. >Hunk #18 succeeded at 897. >Hunk #19 succeeded at 912. >Hunk #20 succeeded at 1004. >Hunk #21 succeeded at 1014. >Hunk #22 succeeded at 1054. >3 out of 22 hunks failed--saving rejects to objsave.c.rej >done Then I tried to compile the mud and this is what I got... >make ../bin/circle >make[1]: Entering directory `/home/joburke/circle2/src' >gcc -c -g -O -Wall -fno-strict-prototypes comm.c >gcc -c -g -O -Wall -fno-strict-prototypes act.comm.c >gcc -c -g -O -Wall -fno-strict-prototypes act.informative.c >gcc -c -g -O -Wall -fno-strict-prototypes act.movement.c >gcc -c -g -O -Wall -fno-strict-prototypes act.item.c >gcc -c -g -O -Wall -fno-strict-prototypes act.offensive.c >gcc -c -g -O -Wall -fno-strict-prototypes act.other.c >gcc -c -g -O -Wall -fno-strict-prototypes act.social.c >gcc -c -g -O -Wall -fno-strict-prototypes act.wizard.c >gcc -c -g -O -Wall -fno-strict-prototypes ban.c >gcc -c -g -O -Wall -fno-strict-prototypes boards.c >gcc -c -g -O -Wall -fno-strict-prototypes castle.c >gcc -c -g -O -Wall -fno-strict-prototypes class.c >gcc -c -g -O -Wall -fno-strict-prototypes config.c >gcc -c -g -O -Wall -fno-strict-prototypes constants.c >gcc -c -g -O -Wall -fno-strict-prototypes db.c >gcc -c -g -O -Wall -fno-strict-prototypes fight.c >gcc -c -g -O -Wall -fno-strict-prototypes graph.c >gcc -c -g -O -Wall -fno-strict-prototypes handler.c >gcc -c -g -O -Wall -fno-strict-prototypes house.c >gcc -c -g -O -Wall -fno-strict-prototypes interpreter.c >gcc -c -g -O -Wall -fno-strict-prototypes limits.c >gcc -c -g -O -Wall -fno-strict-prototypes magic.c >gcc -c -g -O -Wall -fno-strict-prototypes mail.c >gcc -c -g -O -Wall -fno-strict-prototypes mobact.c >gcc -c -g -O -Wall -fno-strict-prototypes modify.c >gcc -c -g -O -Wall -fno-strict-prototypes objsave.c >objsave.c: In function `Obj_from_store_to': >objsave.c:51: structure has no member named `locate' >objsave.c: In function `Obj_to_store_from': >objsave.c:87: structure has no member named `locate' >objsave.c: In function `Crash_crashsave': >objsave.c:734: too few arguments to function `Crash_save' >objsave.c:742: too few arguments to function `Crash_save' >objsave.c: In function `Crash_idlesave': >objsave.c:758: warning: unused variable `cost_eq' >make[1]: *** [objsave.o] Error 1 >make[1]: Leaving directory `/home/joburke/circle2/src' >make: *** [all] Error 2 > I hardly know what some of this stuff means except that I relize that there is some kind of error and I didn't try to run the mud... I would like to put some autoeq patch to the mud but there are all these probs... The mud I am working with has no changes to the mud up to this point. Please help! --Joe Burke ----------------------------------------------------- | Joseph P. Burke | | WWW: http://mccallie.chattanooga.tn.us/~joburke | | Email: joburke@mccallie.chattanooga.tn.us | -----------------------------------------------------
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