Castle.c is only used for that specific area correct? I took out all of the stock areas and am writing my world from scratch and was wondering if i can delete the castle.c file from the makefile and my src. Also, is it possible to make objects with dynamic descriptions? I want to make it so althoug gold is still kept track of in the char file that players will have an object that looks like "x gold coins" where x would = GET_GOLD(ch) but i cant figure out how to do it without putting checks in show_obj_to_char (i think tahst the function name) that check if the item is TYPE_MONEY or not and if it is then send_to_char("%d gold coins", GET_GOLD(ch)); or something like that. Anyone have any suggestions? Chris
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