Ok, call me a moron, but does anyone know why this code (from the end of fight.c) causes the mud to crash? /* Auto DHIT */ if (GET_LEVEL(ch) >= 15 && GET_CLASS(ch) == CLASS_WARRIOR && !IS_NPC(ch)) hit(ch, FIGHTING(ch), TYPE_UNDEFINED); /* end of Auto DHIT */ hit(ch, FIGHTING(ch), TYPE_UNDEFINED); if (MOB_FLAGGED(ch, MOB_SPEC) && mob_index[GET_MOB_RNUM(ch)].func != NULL) (mob_index[GET_MOB_RNUM(ch)].func) (ch, ch, 0, ""); I think I might have missed something earlyer in the code, but not quite sure. I player hits and then Dhits then the prompt appears and the mud crashes. HELP, Doyle Builder of Worlds / IMP Want-a-be I thought C was a letter! //////// //////// //////// //////// //////// // // // // // // // // // //////// //////// // // // // // // // \\ // // // // // // // \\ //////// // http://www.erinet.com/tarot/index.html Download the newest version of WorldBuilder Alpha 3
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