Thanks to all who helped! Here's the code I wrote for DHIT and THIT (players only) It is automatic, no skill required. And it gives even low levels the chance to DHIT and even THIT. I am still gonna add something for a DEX modifier. I tested it and it works with no prob! /* Do double hit player */ percent = number(1, 101); prob = 101 - (3 * GET_LEVEL(ch)); if (percent >= prob && GET_CLASS(ch) == CLASS_WARRIOR && !IS_NPC(ch) && FIGHTING(ch)) hit(ch, FIGHTING(ch), TYPE_UNDEFINED); /* Do triple hit player */ percent = number(1, 101); prob = 101 - (1 * GET_LEVEL(ch)); if (percent >= prob && GET_CLASS(ch) == CLASS_WARRIOR && !IS_NPC(ch) && FIGHTING(ch)) hit(ch, FIGHTING(ch), TYPE_UNDEFINED); You can change the !IS_NPC to IS_NPC and add a check for DHIT or THIT flag for mobs, you can also give mobs a set percent to DHIT. Builder of Worlds / IMP Want-a-be I thought C was a letter! //////// //////// //////// //////// //////// // // // // // // // // // //////// //////// // // // // // // // \\ // // // // // // // \\ //////// // http://www.erinet.com/tarot/index.html Download the newest version of WorldBuilder Alpha 3
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