> Just a quick note: If you wish to put the victim in a pos where he cannot > hit back, you must set the GET_POS(vict) = POS_INCAP(vict) if the vict is > stunned and has HPs above 0 he will reset to the standing pos and can hit > back. Below is my code for the stun skill, if stun is successful the vict > cannot attack back for one round, this is new code and not fully tested. for my stun skill, i used (ironically enough) GET_POS(vict) = POS_STUNNED :P works just as well:P *giggle*
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