Re: PROPOSAL: Dynamic Object and Mob support

From: Brian Pape (bpape@emerald.lc.cc.il.us)
Date: 06/10/96


> This is one of the major gripes I have with Circle. The inablility to change
> char strings
> in objects and mobs.  I realize that the mud is designed to conserve memory,
> but maybe
> a different type of object and mob should be made available, what I term
> "REAL" objects and mobs.

What do you mean, you can't change char strings in objects and mobs?  Just
point the string pointers on those objs/mobs to something other than the
obj/mob prototype.

Taran.
Reign of Towers

bpape@ezl.com



This archive was generated by hypermail 2b30 : 12/18/00 PST