> This is one of the major gripes I have with Circle. The inablility to change > char strings > in objects and mobs. I realize that the mud is designed to conserve memory, > but maybe > a different type of object and mob should be made available, what I term > "REAL" objects and mobs. What do you mean, you can't change char strings in objects and mobs? Just point the string pointers on those objs/mobs to something other than the obj/mob prototype. Taran. Reign of Towers bpape@ezl.com
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