Hey Guys- I am going to be using a modified version of the cleric.c code that is on the circlemud.org server. My question is this...does anyone out there have any suggestions for prices for the various spells that are for sale (various "cures", sanc, heal, etc)? I realise that I will probably end up changing them to fit my MUD, but I am interested in a good set of starting values. I don't need my players thinking that they are ridiculously expensive, or worse, everyone being affected with countless hours of "strength" and "sanctuary". Then again, finally a good use for money :-) Thanks, -Brian
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