On Mon, 10 Jun 1996 linebacker@microlink.net wrote: > Can someone explain what the following means in the > do_bash function (for an example) > > damage(ch, vict, 1, SKILL_BASH); > Does the one signify true, or is it the actual damage done > when the skill is a success? It specifies the actual damage... you could change it to something like damage(ch, vict, number(1, GET_STR(ch)), SKILL_BASH); for a nice variable damaging bash. For failures, just use 0 as the amount of damage and the standard miss message (from lib/etc/messages, or code generated) will show up. > Also, is there a maximum damage allowed set somewhere, if so in what file? In fight.c, function damage() ... search for GET_HIT( and it'll be just above above that. -Sky
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