On Fri, 14 Jun 1996, ACiDO wrote: > i have this problem with track how do i make it to like if you track > someone it will continue to track the person until it finds the target?? > like track fido eg. you sense a trail e from here ; then you go e and you > don't have to type track again you sense a trail e from here if you know > what i mean?? Add a a pointer to the target (ch->tracking), then in a movement routine, probably in do_simple_move, check ch->tracking. I it's not NULL, then call the tracking code (bypassing the get_char_vis call since you've already got a pointer to the target. You might also want to add a PLR_TRACKING flag, so if the mob dies you can tell the player something to the effect "The track seems to have faded into oblivion." Sam
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