ok...Everytime we use Medit it crashes :) It crashes after we answer YES to saving the object internally... Now, no one (to my knowledge) has messed with the olc code...so I figured it was a mob file..(a bad one)..so I took all the ***.mob out of the index except 0.mob, assuming I could narrow down the bad mob file. It crashed. So I removed 0.mob and put in 30.mob, still crashed. Anyone know why? Does index.mini have to be in correlation with it, in some way that I am not familiar with? Any other reason why this could be happening, the only olc code to be eddited was olc.h, and all that was changes was a #define NUM_ITEM_EXTRA_FLAGS (or something like that) from 17 to 22.... Anyone wanna help clear this up?
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