Problems....

From: M.A.Clubine (maclubin@adala.smith.cis.syr.edu)
Date: 06/20/96


Murphey;s law, after I post about it some little birdies named Chaos and Vall
say try putting in an old list of socials.

Well it turns out one of the socials was bad (it's late and I haven't dug 
through it yet.)

But mobing on to a very old problem of mine that could be anything.
When you connect to the mud and just hit enter instead of typing your 
name it seg faults.  Here is the core.

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GDB 4.15.1 (sparc-sun-solaris2.4),
Copyright 1995 Free Software Foundation, Inc...
Core was generated by `bin/circle'.
Program terminated with signal 11, Segmentation fault.
Reading symbols from /usr/lib/libnsl.so.1...done.
Reading symbols from /usr/lib/libsocket.so.1...done.
Reading symbols from /usr/lib/libc.so.1...done.
Reading symbols from /usr/lib/libdl.so.1...done.
Reading symbols from /usr/lib/libintl.so.1...done.
Reading symbols from /usr/lib/libw.so.1...done.
#0  get_filename (orig_name=0x0, filename=0xefffeb58 "Losing player: 
<null>.",
    mode=615032) at utils.c:431
431       if (!*orig_name)
(gdb) backtrace
#0  get_filename (orig_name=0x0, filename=0xefffeb58 "Losing player: 
<null>.",
    mode=615032) at utils.c:431
#1  0x6e074 in read_aliases (ch=0x3b92b0) at alias.c:80
#2  0x4b11c in nanny (d=0x3b85e0, arg=0xeffff458 "") at interpreter.c:1519
#3  0x1aa3c in game_loop (mother_desc=3) at comm.c:550
#4  0x1a194 in init_game (port=4010) at comm.c:220
#5  0x1a110 in main (argc=1, argv=0xeffffa54) at comm.c:189
(gdb)
Core was generated by `bin/circle'.
Program terminated with signal 11, Segmentation fault.

Thanx again.
Monroe


     __o
   _`\<,_                   Michael Andrew Clubine
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