You are on the right track. It is in act_informative.c list_one_char(): if (IS_NPC(i)) { strcpy(buf, i->player.short_descr); CAP(buf); } else sprintf(buf, "%s %s", i->player.name, GET_TITLE(i)); ^ | This is where you should put the ','. If you had taken a closer look at look_at_room instead of just assuming that it should be there you would have found this in less than 5 minutes. (not a flame just a simple fact) -Johan
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