On Wed, 26 Jun 1996, ????? wrote: > Has anyone made or tried to make a skills/spells database that is read from > a file like zones and worlds. If so could you please share what you went > through to implement this. Any suggestions on how to go about doing this > would be greatly appreciated. Thanx. > Sorta Yes. I'll go through the general psuedocode that I'm using for Lostlands1.5.1 in getting my guilds (err. classes) to load from file. That'll load the 'level someone gets a skill/spell' part of skills and spells. (the rest, I still compile in). All you ahve to do is set up a class file for each class (0.gld = 1st class (normally mage)). In which you have: S <skill num> <level> THen, you parse that file like a wld/obj file (actually, more like a zon file), going line by line until you hit a $. For each line, send the info to spell_level(spell_num, guild_num, level) -- Billy H. Chan bhchan@po.eecs.berkeley.edu bhchan@csua.berkeley.edu CogSci/CompSci http://www.csua.berkeley.edu/~bhchan ResumeInside
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