Re: CODE: Bitvectors

From: Johan Dustler (epkjodu@hmepks1.ericsson.se)
Date: 06/27/96


> From: Corey Hoitsma <choitsma@netcom.com>
> 
> Hi all!
> Umm, i'm having a problem with bitvectors..
> 
> I've added the bitvectors(affects) to objs, using a B field.
> Now, I'm trying to figure out what number is what spell...
> 
> and this is what I get:
> 
> 1       blind
> 2       invis
> 3       blind invis
> 4       det-align
> 5       blind det-align
> 6       invis det-align
> 7       blind invis det-align
> 8       det-invis
> 9       blind det-invis
> 10      invis det-invis
> 
> I understand it(kinda) but how do I know what number sanct it?
> anyone know of a file the contains these numbers? thanks!
> 
> 
> Corey Hoitsma                   AKA -= Myrddin =-
>              choitsma@netcom.com
> Tazmania			tazmania.ah.net 7000
> 

Do a search for AFF_ in structs.h and you will find the spells you can use.
You can also take a look in building.doc in the chapter describing how to
make a mob under 'Affection Bitvector'.

-Johan



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