On Thu, 27 Jun 1996, Jeeves wrote: > Another methodology question for those of you who know the circle > code inside and out... > > I think I have the intro system figured out...at least, I've got the > array in and the means of adding to it. Also, I have a function that > checks to see whether two characters are introduced or not. Now, the > only question is...where do I call it? I am thinking of one of two > solutions: Your best bet is probably right within perform_act(), I took a look at it and it doesnt look that bad... you have both people's struct right in there and it shouldnt be difficult to add your checks and make the call to either GET_NAME() or whatever you use for non-introducded folks in its place. > Anyone have any bright ideas? They're welcome here! Hmm.. maybe. Out of curiosity, what do non-intro'd people look like to each other? Are you using some generated desc, from sex, race, class re: the elven female ranger or more complex, size, weight, etc...? the portly dwarven warrior I wonder, is it worth all that... do people look the same, re: do all human warriors look the same before they're introduced? I have been getting along fine just letting people make their own short descript, and not using any intro stuff... once you've been around someone playing say, "the battle-scarred muscular dwarf" you probably know his name, and wont confuse him with anyone else... if you must SEE his name, I dont know why anyone would want to, you can just use tintin and #sub it. *shrug* Just my opinion... maybe you've got other uses for intro code? -Sky Imp-MUD, the Implementor hideout: circle-coders.intserv.com 9000
This archive was generated by hypermail 2b30 : 12/18/00 PST