On Mon, 1 Jul 1996, Mike Levine wrote: > SYSERR: ch->in_room = NOWHERE when equipping char > > [Stock Circle bpl11 with the auto.eq patch...] > > RENT=NO > > I *think* the problem is in act.item.c but can't figure out where or > what to do about it. > > Why is easy. I'm assuming that the structure isn't getting updated with > the RNUM before the ch retrieves crash-saved items. > > This is a non-fatal SYSERROR which I could easily ignore as it doesn't > affect the game. But rather than just let this go as is I'm very > interested in figuring out how to fix it. The easy way is to find the autoequip code, and add a char_to_room(ch, 1) to throw them in limo before equipping them. That ch might need to be desc->character or something similar, check the surrounding code to be sure. Sam
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