On Sat, 6 Jul 1996, Mud Admin wrote: > I am trying to write a cleric spec_pro so they cast in combat, I based it > on the magic_user spec_pro that I just rewrote. The magic_user spec_proc > works great, but clerics will not cast in combat. Make sure the mob you assigned this special to has the MOB_SPEC flag set. I tested yer code out on a stock pl11, assigned the special to puff, and she casted a few spells. The castings are rare because you make a random check for spells, then if that is made, inside that it checks the level, and sometimes for some other condition ... ie IS_EVIL or affected by and whatnot, so a low or medium level mob will have a fairly small chance of rolling one of yer spells, as well as one that they are allowed to cast, and one that they need/should be casting... the frequency is just low, the special works. BTW, why didnt you just use a switch() or nested switches by level if thats important? It'd be a lot easier to read :-) > num_used = 8; > tmp = number(1, 10); > > if ((tmp == 4) || (tmp == 5)) { > tmp = number(1, num_used); > > if ((tmp == 1) && (GET_LEVEL(ch) > 13)) { > cast_spell(ch, vict, NULL, SPELL_EARTHQUAKE); > return TRUE; > } > > if ((tmp == 2) && ((GET_LEVEL(ch) > 8) && IS_EVIL(vict))) { > cast_spell(ch, vict, NULL, SPELL_DISPEL_EVIL); > return TRUE; > } -Sky
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