On Wed, 10 Jul 1996, Wu Tang Clan wrote: > Has anyone tried to add Quad MultiClass to there mud? > > I am trying to created MultiClasses by > Changing GET_LEVEL(ch) ((ch)->player.level) to > GET_LEVEL(ch,i) ((ch)->player.level[(i)]) > > and in the structs.h file in the char_data struct > Changing level; to > level[NUM_CLASSES]; > > I know there will have to be alot of changes made throughout the code for > GET_LEVEL, so i am trying to compile one file at a time. > > But, the first file i tried to compile, which was comm.c, gave numerous > errors, that i couldn't seem to pinpoint the source of the error. > > Such as comm.c:1663: macro `GET_LEVEL' used with just one arg, but i can > find where it is calling that macro from... Thats probably from PERS() which calls CAN_SEE() which calls GET_REAL_LEVEL() which calls GET_LEVEL ... you should go through utils.h and fiddle all of the other macros like that which build up from GET_LEVEL() ... it seems you've opened up quite a large can of worms :-) -Sky
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