First of all, thanks to all who have helped me so far with the newbie ?'s i have posted *8). Second .. here is another one... I am adding classes to bpl 11, and am following class.doc. now we have races properly imped and 200 levels so it is a bit diff...my question is this. The savings throws in magic.c havent been updated yet, but it has not yet crashed the mud, we have some playtesting done, so i know this should have been checked, not being very c literate, i would assume if it tries to find an array value outside the limit it would crash the mud. Are these values still used? i.e. do i need to update them to our 200 level system for any reason other than "doing the right thing" - Ghost Shaidan aka Bill
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